Логика симуляции нагревателя
This commit is contained in:
@@ -1,15 +1,48 @@
|
||||
package ru.spbstu.telematics.java;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
/*
|
||||
* Симулирует нагреватель, установленный в комнате. Может изменять поля комнаты,
|
||||
* а именно - увеличивать температуру в ней.
|
||||
*/
|
||||
public class Heater implements Runnable {
|
||||
Room room;
|
||||
private boolean isOn;
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
private Room room;
|
||||
|
||||
public Heater(Room room) {
|
||||
this.room = room;
|
||||
}
|
||||
|
||||
private volatile boolean isOn;
|
||||
|
||||
public void turnOn() {
|
||||
this.isOn = true;
|
||||
}
|
||||
|
||||
public void turnOff() {
|
||||
this.isOn = false;
|
||||
}
|
||||
|
||||
private Random random = new Random();
|
||||
private double temperatureMaxStep = 1;
|
||||
private long maxStepTimeMs = 3000;
|
||||
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
while (!Thread.interrupted()) {
|
||||
if (isOn) room.adjustTemperature(random.nextDouble() * temperatureMaxStep);
|
||||
|
||||
try {
|
||||
Thread.sleep(getStepTime());
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private long getStepTime() {
|
||||
// Спим от 0.5 * maxStepTimeMs до maxSteTimeMs миллисекунд
|
||||
return (long) (random.nextDouble() * 0.5 + 0.5) * maxStepTimeMs;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,10 @@ public class Room implements Runnable {
|
||||
return temperature;
|
||||
}
|
||||
|
||||
public synchronized void adjustTemperature(double delta) {
|
||||
this.temperature += delta;
|
||||
}
|
||||
|
||||
// Относительная влажность в процентах
|
||||
private volatile double humidity = 0.5;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user